Who On Earth Thought Assassin's Creed Was Realistic? Burt Reynolds (5ATDQ2ywa9)

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Look in the mirror, and tell me, how many times can a man say realistic in 7 minutes? But seriously, this thought randomly popped into my head and I realised I've never really talked about how ironic it is for the unknown rai 2 us to criticise new games for their lack of realsim, as if the older AC games were some hyper-realistic simulator. Don't get me wrong, I'm still a hater and don't want dialogue options or level gating or horribly written characters, but lets dissect what we actually liked about the ac games, and how believable they felt despite their lack of realsim.

Assassin's Creed is a historical action-adventure video game series and media franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil and its more advanced derivatives. Created by Patrice Désilets, Jade Raymond, and Corey May, the Assassin's Creed video frankie valli game series depicts a fictional millennia-old struggle between the Order of Assassins, who fight for peace and free will, and the Knights Templar, who desire peace through order and control.

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