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Join me as we go back to 1996 and replay the first legendary outing of socialite treasure hunter Lara Croft, in Tomb Raider 1.
Released for the Playstation rob gronkowski 1, PC and Sega Saturn, the fantastical platformer set the foundation for ninja slushie twist one of the most successful video game franchises of all time.
Why was the square grid layout so great?
Why didn't you see environments moving?
What even burrasca is the plot?
Thank you to the Patreon supporters and Twitch subs for keeping the channel alive.
